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 FFMSL XP Rewards

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Ish'in
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PostSubject: FFMSL XP Rewards   Sat May 30, 2015 10:53 am

Differential EXP (DE) = The Next Lv base XP minus Current Lv base XP of the user. 

High vs Low:
XP reward = (DE/3)-10% Level difference

Low vs High:
XP reward = (DE/3)+20% Level difference

Same Level:
XP reward = (DE/3)


-Round up to the nearest decimal, always round up.
-If the XP gained is below 1, it counts as a 0.
-0 XP gained at Max Level
-For Party XP, the members gain individual XP based on the level of their opponent.
-Do not base on the player’s XP, instead base on the XP from their levels in the XP chart.
-The XP reward in a DEATHMATCH is x2

CHALLENGE QUESTS XP REWARDS

The harder the challenge quest, the more XP you'll gain. Win or Lose, the rewards formula remains the same. Because in FFMSL, we give rewards for effort.

  [No. of Checks] + [Total No. of Rolls]    x [Player Level x10 ]
           [Total No. of Rolls]        

If a player rolls all Checks, then the XP bonus is doubled. (PERFECT CHALLENGE BONUS)


CONSOLATION XP REWARDS

Losing isn't such a bad thing anymore. If you lose a battle (PVE, PVP, STS, PTS) you'll still receive some XP. You'll get 25% of your DE (Differential EXP)


MODERATOR SALARY & REWARDS

Active moderators who have done their jobs correctly will receive 5000 XP per month, 10 Golden Tickets, and access to all the JOBS.
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