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 DEATHBRINGER Rare Skill Set

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Ish'in
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PostSubject: DEATHBRINGER Rare Skill Set   Fri Apr 29, 2016 9:59 pm

>>>>>>>DEATHBRINGER<<<<<<<
DEMON FORM
SP
LEVEL
STM
MOVES
Effect
Requires
Target
-
40
100 per turn
-
(+) Demon Form
Quest Item
Deathbringer
Self
Effects: 
The user's Element becomes Dark when transformed. 
HP+5000 
STM+1000
STR +500
MAG +500

Lasts for 8 turns. Has a 20 turns cooldown.
DARK SOLITUDE
SP
LEVEL
STM
MOVES
Effect
Requires
Target
1
50
-
-
Passive
Deathbringer
Self
If Alone: Deathbringer +500 STR +500 MAG
The power of this blade grows stronger when the user is alone.
Effect: Deathbringer gain bonus damage whenever you are alone in battle. The effect also activates when all your party members are K.O.ed or are out of battle.
DARK BLOOD EDGE
SP
LEVEL
STM
MOVES
Effect
Requires
Target
1
60
-
-
Passive
Deathbringer
Self
At low health (1~25% of Max HP), Deathbringer's damage is increased by 500 points and gains Life Steal (%1 of Max HP is restored per Hit) 

The effect will last the entire turn, regardless of whether or not the HP of the user has risen above 25%.
DEATHBRINGER'S AURA
SP
LEVEL
STM
MOVES
Effect
Requires
Target
1
70
-
-
Passive
Deathbringer
Self
Constantly Drains the user's HP 2% of MAX HP per turn.
In return it increases the user's Damage output by 12%
DARK HOLD (N)
SP
LEVEL
STM
MOVES
Damage
Requires
Target
1
80
600
3
MAG*1.2
(+)Slow
Deathbringer
All Enemies
Deals Dark damage to all enemies and reduces their Moves by 1, which lasts for 2 turns.

Has a 6 turn cooldown. 
DARK MARK (N)
SP
LEVEL
STM
MOVES
Effect
Requires
Target
1
90
500
3
(+) Dark Mark
Deathbringer
1
A target affected by the Dark Mark will take 15% more damage from Dark Attacks and will lose 1 MOVE for 3 turns.

Has a cooldown of 5 turns after use.
DARK PRIDE BLAST (D)
SP
LEVEL
Cost
MOVES
Damage
Requires
Target
2
100
25% of the user's MAX HP.
4
(STR+MAG) *2.5
Deathbringer
1~4
(User's HP must be above 25% to use this skill) Deathbringer unleashes a powerful blast of Dark Energy. Deals Heavy Magical Damage against the targets. It also reduces the target's MOVES by 1 for 1 turn

Has a cooldown of 8 turns.
ALL STAT BONUSES ARE APPLIED AFTER EQUIPMENT IS ADDED (EXCEPT FOR WEAPON ONLY BONUS)
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