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 Knight Job

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Ish'in
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PostSubject: Knight Job   Tue May 03, 2016 9:03 pm

>>>>>>>KNIGHT<<<<<<<
KNIGHT
SP
LEVEL
STM
MOVES
Effect
Requires
Target
0
30
-
-
(+) Knight
Quest
Self
Permanent Bonus:
Adds 300 STR
Adds 300 DEF
BRAVER (P)
SP
LEVEL
STM
MOVES
Damage
Requires
Target
1
60
250
2
STR*1.75
Knight
1
Perform a jumpslash that deals even more damage when the hit is critical. ("Critical Damage" +75%) Has a cooldown of 4 turns.
CHIVALRY
SP
LEVEL
STM
MOVES
Effect
Requires
Target
1
70
-
-
Passive
Knight
Self
Improves your DEF by 500. However enemies will target you more often.
PROVOKE (N)
SP
LEVEL
STM
MOVES
Effect
Requires
Target
1
80
150
2
(+) Provoke
Knight
All Enemies
(Improves the effects of TAUNT) Forces All enemies to target and attack you for 1 turn. Target's that have been provoked to attack can still use skills, so long as it's an offensive ability. Has a 4 cooldown of 4 turns.
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